'18 Josh Smith
Rewards / Galaxy Opal Rewards
General information
Theme
RewardsAdded
Mar 13th, 2020Height
6'9" (205cm)Weight
225lbs (102kg)Age
33Team
Atlanta HawksPlays
P&R Roll Man Post Up Low Post Up High
99 Overall
3730 Total attributesattr.
90 Outside scoring
- 98 Shot close
- 90 Shot mid
- 90 Shot 3pt
- 90 Shot IQ
- 89 Free throw
- 98 Offensive consistency
93 Inside scoring
- 98 Driving layup
- 98 Standing dunk
- 98 Driving dunk
- 97 Draw foul
- 84 Post moves
- 82 Post hook
- 89 Post fade
- 85 Hands
94 Athleticism
- 94 Speed
- 94 Acceleration
- 98 Vertical
- 85 Strength
- 98 Stamina
- 98 Hustle
- 84 Overall durability
82 Playmaking
- 89 Speed with ball
- 86 Ball handle
- 88 Passing accuracy
- 69 Passing vision
- 89 Passing IQ
95 Defending
- 95 Interior defense
- 95 Perimeter defense
- 95 Help defense IQ
- 95 Pick & roll defense IQ
- 96 Lateral quickness
- 97 Pass perception
- 92 Reaction time
- 97 Steal
- 97 Block
- 95 Shot contest
- 95 Defensive consistency
92 Rebounding
- 92 Offensive rebound
- 92 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pro Touch
Gives an additional boost for having good layup timing
Putback Boss
Increases shot percentage when attempting a putback after an offensive rebound
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Backdown Punisher
Increases the chances of a player successfully backing down their opponent
Deep Hooks
Boosts the shot percentage when shooting hooks from a deep distance
Dropstepper
Improves a player's ability to effectively use dropsteps in the post
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pick & Roller
Increases shot percentage as the roller in a pick & roll
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Corner Specialist
Gives a boost to shots taken near the corner
Deadeye
Reduces the impact of a defender who is closing out
Deep Fades
Improves the chance of making a post fadeaway from deep range
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ballPlaymaking

Downhill
Increases overall speed with the ball in transition
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defenderDefense/Rebounding

Chase Down Artist
Raises the chances of getting a chase-down block
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Post Move Lockdown
Improves the defender's ability to defend post moves
Rebound Chaser
Improves a player's ability to chase down rebounds
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Defensive Leader
Boosts the defensive abilities of teammates when in the game
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Moving Truck
Strengthens a defender's ability to move people around in the post
Rim Protector
Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates
Worm
Allows rebounders to swim or spin around box outs more easilyPersonality

Alpha Dog
Enhances the ability to rally teammatesDunks
- 100 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 100 Alley-oop
- 50 Putback dunk
- 15 Crash
Layups
- 25 Driving layup
- 40 Spin layup
- 60 Hop step layup
- 60 Euro step layup
- 45 Floater
Jump shooting
- 88 Step through shot
- 54 Shot under basket
- 90 Shot close
- 4 Shot close left
- 2 Shot close middle
- 3 Shot close right
- 55 Shot mid
- 68 Spot up shot mid
- 80 Off screen shot mid
- 65 Shot 3pt
- 99 Spot up shot 3pt
- 46 Off screen shot 3pt
- 54 Contested jumper mid
- 60 Contested jumper 3pt
- 2 Stepback jumper mid
- 4 Stepback jumper 3pt
- 30 Spin jumper
- 3 Transition pull up 3pt
- 4 Drive pull up 3pt
- 5 Drive pull up mid
- 15 Use glass
Drive setup
- 15 Triple threat pump fake
- 25 Triple threat jab step
- 35 Triple threat idle
- 35 Triple threat shoot
- 10 Setup with sizeup
- 30 Setup with hesitation
- 60 No setup dribble
Driving
- 75 Drive
- 2 Spot up drive
- 5 Off screen drive
- 48 Drive right
- 30 Driving crossover
- 50 Driving spin
- 40 Driving step back
- 40 Driving half spin
- 0 Driving double crossover
- 10 Driving behind the back
- 35 Driving dribble hesitation
- 0 Driving in and out
- 80 No driving dribble move
- 80 Attack strong on drive
Freelance
- 78 Shoot
- 87 Touches
- 40 Roll vs. pop
- 3 Transition spot up
- 6 Iso vs. elite defender
- 3 Iso vs. good defender
- 7 Iso vs. average defender
- 1 Iso vs. poor defender
- 1 Play discipline
Post game
- 35 Post up
- 40 Post shimmy shot
- 30 Post face up
- 45 Post back down
- 45 Post aggressive backdown
- 29 Shoot from post
- 25 Post hook left
- 40 Post hook right
- 35 Post fade left
- 40 Post fade right
- 40 Post up and under
- 35 Post hop shot
- 35 Post step back shot
- 50 Post drive
- 50 Post spin
- 40 Post drop step
- 38 Post hop step
Passing
- 70 Dish to open man
- 30 Flashy pass
- 5 Alley oop pass
Defense
- 58 Pass interception
- 45 Take charge
- 68 On-ball steal
- 99 Contest shot
- 80 Block shot
- 46 Foul
- 60 Hard foul
Absolute Beast
5, written by BG99
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This is probably the best card of the game. Everything about him is almost perfect. I used him for 2 hours straight so i can say this.
Only knock on him for me is he doesn't have many passing badges like lob city and needle threader.
Smith or Pettit in the rewards market? Anybody have both and can compare? Thanks
After many games played I’d say definitely worth 760 tokens. The others have cards that can do the same thing (except for that DUNCAN) Duncan #2 because quick first step. I didn’t get DUNCAN because I just got Kareem...This card plays a lot like James Worthy. Both monsters and both top cards in the game
https://2kmtcentral.com/20/lineups/202717/current which opal reward should I choose
I recently sold a lot of my team, can you rate my new one
https://2kmtcentral.com/20/lineups/201489/rate-my-lineup
imagine a black guy named J O S H
Howard
the name josh is as white as the name connor, dont even
Show 3 replies...Josh is the blackest name ever
I want that rockets josh smith the *p.r.i.m.e* of his career
Who is this guy again????
casual
Plz help me
https://2kmtcentral.com/20/lineups/282206/my-starting-five
I have 150k MT I really need suggestions please help https://2kmtcentral.com/20/lineups/204938/current-team#comment-1830275
[Deleted]
He's not in a set. He's a token reward.
i meant in the set of cards released no need for everyone to down lol
I didn't down, people on this site are toxic. Sorry about that.