General information
Theme
GlitchedAdded
Sep 25th, 2020Height
6'1" (185cm)Weight
170lbs (77kg)Age
29Team
Utah JazzFrom
GonzagaDynamic Duo
88 Thurl BaileyPlays
P&R Ball Handler Mid Range 3 PT

93 Overall
3250 Total attributesattr. +44
92 Outside scoring +2
- 81 Shot close +4
- 92 Shot mid +2
- 94 Shot 3pt
- 80 Shot IQ +15
- 87 Free throw +3
- 90 Offensive consistency
74 Inside scoring +2
- 93 Driving layup +3
- 80 Standing dunk
- 90 Driving dunk
- 57 Draw foul
- 25 Post moves
- 25 Post hook
- 29 Post fade
- 85 Hands
93 Athleticism
- 94 Speed
- 94 Acceleration
- 84 Vertical
- 69 Strength
- 94 Stamina
- 80 Hustle
- 99 Overall durability
94 Playmaking +2
- 94 Speed with ball
- 91 Ball handle +3
- 94 Passing accuracy +3
- 96 Passing vision
- 94 Passing IQ
91 Defending +1
- 50 Interior defense
- 93 Perimeter defense +4
- 91 Help defense IQ
- 97 Pick & roll defense IQ
- 95 Lateral quickness
- 94 Pass perception
- 90 Reaction time
- 95 Steal +2
- 35 Block
- 90 Shot contest
- 90 Defensive consistency +5
43 Rebounding
- 37 Offensive rebound
- 45 Defensive rebound
Updates | OVR | POS | INS | OUT | PLY | ATH | DEF | REB |
---|---|---|---|---|---|---|---|---|
![]() |
93 | PG SG | 74 | 92 | 94 | 93 | 91 | 43 |
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|
93 | PG SG | 74 | 92 | 94 | 93 | 91 | 43 |
Finishing


Acrobat
Boosts the ability to hit high degree of difficulty layups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Tear Dropper
Increases the chance of hitting floaters and runners
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rimShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Steady Shooter
Reduces the penalties for contested shots and bonuses for open shots
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Range Extender
Extends the range from which a player can effectively shoot
Tireless Shooter
Improves a player's ability to make shots when fatiguedPlaymaking

Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Tight Handles
Improves a player's ability to break down their defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Downhill
Increases overall speed with the ball in transition
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a reboundDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Interceptor
Increases chances at getting steals in passing lanes
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Tireless Defender
Reduces energy lost when exerting efforts on defense
Defensive Leader
Boosts the defensive abilities of teammates when in the game
Intimidator
Intimidates offensive players causing them to miss shots more often
Trapper
Makes life difficult for the offensive players when trappedPersonality

Alpha Dog
Enhances the ability to rally teammatesDunks
- 40 Standing dunk
- 100 Driving dunk
- 95 Flashy dunk
- 0 Alley-oop
- 0 Putback dunk
- 61 Crash
Layups
- 25 Driving layup
- 79 Spin layup
- 79 Hop step layup
- 75 Euro step layup
- 71 Floater
Jump shooting
- 72 Step through shot
- 47 Shot under basket
- 34 Shot close
- 26 Shot close left
- 46 Shot close middle
- 28 Shot close right
- 52 Shot mid
- 82 Spot up shot mid
- 15 Off screen shot mid
- 30 Shot 3pt
- 30 Spot up shot 3pt
- 25 Off screen shot 3pt
- 52 Contested jumper mid
- 55 Contested jumper 3pt
- 65 Stepback jumper mid
- 4 Stepback jumper 3pt
- 25 Spin jumper
- 3 Transition pull up 3pt
- 5 Drive pull up 3pt
- 10 Drive pull up mid
- 25 Use glass
Drive setup
- 68 Triple threat pump fake
- 87 Triple threat jab step
- 10 Triple threat idle
- 30 Triple threat shoot
- 35 Setup with sizeup
- 64 Setup with hesitation
- 31 No setup dribble
Driving
- 85 Drive
- 85 Spot up drive
- 85 Off screen drive
- 53 Drive right
- 95 Driving crossover
- 14 Driving spin
- 5 Driving step back
- 5 Driving half spin
- 20 Driving double crossover
- 35 Driving behind the back
- 10 Driving dribble hesitation
- 74 Driving in and out
- 30 No driving dribble move
- 30 Attack strong on drive
Freelance
- 65 Shoot
- 65 Touches
- 95 Roll vs. pop
- 0 Transition spot up
- 1 Iso vs. elite defender
- 5 Iso vs. good defender
- 8 Iso vs. average defender
- 16 Iso vs. poor defender
- 2 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 0 Shoot from post
- 0 Post hook left
- 0 Post hook right
- 35 Post fade left
- 0 Post fade right
- 0 Post up and under
- 0 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 94 Dish to open man
- 70 Flashy pass
- 45 Alley oop pass
Defense
- 88 Pass interception
- 95 Take charge
- 89 On-ball steal
- 80 Contest shot
- 15 Block shot
- 25 Foul
- 55 Hard foul
Best Auctionable Card. Broken.
4, written by Nba2kGod11
deadly card
-1, written by megabosser1
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so glitched this year means stockton can dunk like his goat card from 2k20, I'm curious to see the rest of the glitched series.
LMAOO IMAGINE GIVING STOCKTON A 90 DRVING DUNK
This card is too good, 2k breaking the game already
best pg in the game imo he has insane tendencies as well
99 overall durability has stockton never gotten injured in his career or something
If I get dunked on by this card in september im quitting the game
This card is insane. 90 driving dunk with freaking lob city finisher?
i can live with Stockton being able to dunk if it means glitched cards will just have really good stats and not just giving bigs PG cards
Why tf does John have a 90 driving dunk...
ARE YOU JUST NOW REALIZING THIS
Who tf is this nigga? He looks like he could do my taxes. He doesnt deserve this card he probably averaged like 4 points throughout his entire 5 season NBA career fucking casual. Its sad how 2k gives cards to people undeserving of them instead of giving cards to people who actually deserve them like Cody Zeller.
bro did john stockton fucking suck ronnies 2 cm dick? cuz why the fuck does he have a fucking 90 driving dunk? he prolly got his ass pounded to get ronnie to give him this card
stockton is a certified trashbag. cant pass,cant dribble,cant shoot. hes alright on defense but has small hands and is short
One of the best PGs in the game in my opinion because he can dunk
*the best. check out my review
Thanks fam
why thanks me lol
I never thought I'd hear anyone say that John Stockton is the best PG in a 2K game
i mean his PD was last year...
Last years pd lmfao
yea that PD was insane, this year's is even better though
Fr
this one can dunk not only driving but somehow standing (at 6'1) lol
Imagine if they took off his steady
steady isn't as bad this year, people have to start realizing that.
Also in like the 3 n 4th quarter of 2k the year it will prob be bad right?
i mean, it depends on how you play. if you're the best shooter in the game i'd say steady is actually good cuz you can hit contested shots
Isn’t that what they would say start of game last year tho
idk lol
O I haven’t been following 2k this yr
lol
i liked the amy marbury better since he could dunk, but i guess
Yea this just shows 2k lol
IM FUCKING DONE WITH THIS CARD HE JUST POSTERED MY 93 BEN WALLACE FUCK THIS SHIT
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no they wont they will do it with LONZO IDIOT !!!!!