Zion Williamson
Premium / Modern Age
General information
Theme
Hero Zion WilliamsonAdded
Mar 5th, 2021Height
6'6" (198cm)Weight
285lbs (129kg)Age
22Team
New Orleans PelicansFrom
DukePlays
P&R Roll Man Post Up Low 3 PT
99 Overall
3741 Total attributesattr.
94 Outside scoring
- 98 Shot close
- 95 Shot mid
- 94 Shot 3pt
- 85 Shot IQ
- 95 Free throw
- 98 Offensive consistency
96 Inside scoring
- 98 Driving layup
- 99 Standing dunk
- 99 Driving dunk
- 97 Draw foul
- 95 Post moves
- 94 Post hook
- 94 Post fade
- 98 Hands
97 Athleticism
- 96 Speed
- 96 Acceleration
- 98 Vertical
- 98 Strength
- 97 Stamina
- 97 Hustle
- 80 Overall durability
87 Playmaking
- 94 Speed with ball
- 94 Ball handle
- 90 Passing accuracy
- 74 Passing vision
- 90 Passing IQ
90 Defending
- 94 Interior defense
- 92 Perimeter defense
- 94 Help defense IQ
- 71 Pick & roll defense IQ
- 95 Lateral quickness
- 95 Pass perception
- 80 Reaction time
- 92 Steal
- 97 Block
- 80 Shot contest
- 90 Defensive consistency
97 Rebounding
- 97 Offensive rebound
- 97 Defensive rebound
Finishing


Backdown Punisher
Increases the chances of a player successfully backing down their opponent
Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Dropstepper
Improves a player's ability to effectively use dropsteps in the post
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pick & Roller
Increases shot percentage as the roller in a pick & roll
Pro Touch
Gives an additional boost for having good layup timing
Putback Boss
Increases shot percentage when attempting a putback after an offensive rebound
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Deep Hooks
Boosts the shot percentage when shooting hooks from a deep distanceShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Corner Specialist
Gives a boost to shots taken near the corner
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Range Extender
Extends the range from which a player can effectively shoot
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Deep Fades
Improves the chance of making a post fadeaway from deep range
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Slippery Off-Ball
Strengthens the player's ability to get the open off the ballPlaymaking

Downhill
Increases overall speed with the ball in transition
Pass Fake Maestro
Increases the effectiveness of pass fakes
Post Spin Technician
Improves the ability of a post spin or drive to work effectively
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Dream Shake
Raises the chances that a defender bites when doing fakes in the posts
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Needle Threader
Increases the likelihood that tough passes can get by the defense
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defenderDefense/Rebounding

Box
Improves a player's ability to box out opponents
Brick Wall
Increases effectiveness of screens and drains energy from opponents on physical contact
Chase Down Artist
Raises the chances of getting a chase-down block
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Moving Truck
Strengthens a defender's ability to move people around in the post
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Post Move Lockdown
Improves the defender's ability to defend post moves
Rebound Chaser
Improves a player's ability to chase down rebounds
Rim Protector
Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates
Tireless Defender
Reduces energy lost when exerting efforts on defense
Worm
Allows rebounders to swim or spin around box outs more easily
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Trapper
Makes life difficult for the offensive players when trappedPersonality

Warm Weather Fan
A player who prefers living in a warm climateDunks
- 100 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 100 Alley-oop
- 45 Putback dunk
- 5 Crash
Layups
- 80 Driving layup
- 10 Spin layup
- 10 Hop step layup
- 10 Euro step layup
- 5 Floater
Jump shooting
- 40 Step through shot
- 56 Shot under basket
- 30 Shot close
- 27 Shot close left
- 51 Shot close middle
- 22 Shot close right
- 5 Shot mid
- 55 Spot up shot mid
- 25 Off screen shot mid
- 20 Shot 3pt
- 75 Spot up shot 3pt
- 5 Off screen shot 3pt
- 25 Contested jumper mid
- 0 Contested jumper 3pt
- 0 Stepback jumper mid
- 0 Stepback jumper 3pt
- 0 Spin jumper
- 0 Transition pull up 3pt
- 0 Drive pull up 3pt
- 0 Drive pull up mid
- 5 Use glass
Drive setup
- 5 Triple threat pump fake
- 5 Triple threat jab step
- 50 Triple threat idle
- 0 Triple threat shoot
- 0 Setup with sizeup
- 0 Setup with hesitation
- 0 No setup dribble
Driving
- 15 Drive
- 55 Spot up drive
- 65 Off screen drive
- 50 Drive right
- 0 Driving crossover
- 0 Driving spin
- 0 Driving step back
- 0 Driving half spin
- 0 Driving double crossover
- 0 Driving behind the back
- 0 Driving dribble hesitation
- 0 Driving in and out
- 99 No driving dribble move
- 65 Attack strong on drive
Freelance
- 80 Shoot
- 75 Touches
- 75 Roll vs. pop
- 5 Transition spot up
- 0 Iso vs. elite defender
- 0 Iso vs. good defender
- 10 Iso vs. average defender
- 20 Iso vs. poor defender
- 75 Play discipline
Post game
- 15 Post up
- 0 Post shimmy shot
- 55 Post face up
- 15 Post back down
- 5 Post aggressive backdown
- 65 Shoot from post
- 45 Post hook left
- 69 Post hook right
- 23 Post fade left
- 45 Post fade right
- 35 Post up and under
- 35 Post hop shot
- 35 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 18 Post hop step
Passing
- 25 Dish to open man
- 5 Flashy pass
- 0 Alley oop pass
Defense
- 100 Pass interception
- 0 Take charge
- 89 On-ball steal
- 100 Contest shot
- 100 Block shot
- 5 Foul
- 5 Hard foul
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ZZZIIIIOOOOOOOONNNNN!! MY MAN GETS RESPECT WITH BEING THE FIRST DARK MATTER CARD EVER!!!!!!!!!
https://2kmtcentral.com/21/lineups/edit/132884 what cards if any should i sell to make way for new players?
they really gave him HOF Range on this card, might be the best in the game. Wes Unseld at SF.
i didnt even realise this one had hof range Imao i assumed they were the same
yea they're usually the same, it's the same thing with dark matter MJ
Show 34 replies...Way better than wes -_-
no, he's really not THAT much better
Movement, handles, position badges, stats everything.
they both have the important stats/badges, you can't say movement when you've used neither, they both have good dribble sigs with HOF QFS unpluckable h4d and stuff
Lefty = advantage
no, same release and lefty vs righty is preference I actually prefer right
Better badges
except for pick-pocket and maybe HOF Chasedown that's not noticeable, stats are basically all 99 with coach and HOF Floor general
yeh i didnt bother checking
yeh not like any of us are getting the first dark matters
Yeh not for another month
lol probably
At least unless I get drob or they make gasol a dark matter
gasol's not gonna be a dark matter since cedric isn't
yeh :(
I mean you're not going for him anymore so
Yeh I haven’t got a ring this week, I’m not gonna bother now
yes I still have never played limited, it's not worth it tbh like russ and gordon have been bang average by the week people got them
yeh but they havent released his stats and stuff yet, i would play but i got a shit team this week
yeh in the future limited will be kinda broken with the dark matter coaches though
every card will have 90+ everything soon anyway
yeah but they convert gold badges to HOF
most cards will have everything HOF, it will be good for budget cards but if you can afford the coaches you wouldnt be using budget cards
Gasol has the 4th worst release in the game
they might change it
Beware! Zion is the face of the NBA and makes them hundreds of millions each year. We have about one year I'd say, maybe 2 max, maybe 6 months, untill ZioN is GOAT in 2k.
After one full season (or even half a season of him at 25ppg 10+rpg 4+spg 1.5spg 1.0 bpg at his high efficiency he will be the 2k BEAST like a few others have been.
Remember Yao? Yes he was 7'4" and great when healthy, he rarely was healthy... But made the NBA hundreds of millions of dollars. Billions maybe. He was rated high quick.. but also was a video game giant inside with his shooting touch and 7'4" size. Somehow his defense was never the mediocrity it was in his career though. He couldn't move laterally... But it didn't matter. From 2005-2010 in all those 2ks I remember half the games I played online were against houston as everyone cheesed with Yao inside n midrange. He'd anchor D and block 5 shots too. Reality was Yao could never play great D, most guys 7'1 to 7'6 would block 4-8 shots a night if playing 32 minutes a game..... Of course that never mattered to 2k.... I hater it and was often the lAkers my home team, Bynum couldn't stop Yao from going for 45 and 25 in those 2k8 days, Yao would always score more than half the points of those rockets but he was unstoppable. Pick and roll with Tmac and Yao was impossible to guard.
Then Lebron was born. He could shoot at 6'8 but was a 2 way monster... By nba 2k9 he was the best, and 2k10-15 the NBA 2K GOAT. He deserved it.. he's amazing talent. But 2k always let his rating be high, but his animations, strength, badges or skills over the years were insane. He was unstoppable. His mediocre 3pt shooting then was never a weakness in 2k. Or his mediocre FT shooting. His defense was good in reality not great to DPOY level like games made him. He was 40/15/10 glory in those 2k10s online. 40 of those 60 team points.
Just like Yao, LEBRON made them hundreds of millions in that span and still does. Yes he's still one of the best players in the world. But I'm 2009 he wasn't a lock defensive anchor nor a 3pt shooter. Didn't matter for 2k...
But ZION will become gOD of 2k in about a year or so, and very possibly the face of the next 2k22 game. If he plays 25 more games at the same or higher level of efficiency he will become a 90-95 overall God by 2k22, though I'm sure that 2k21 will have a huge update after the nba season starts in the fall. But we all need to brace ourselves. Zion will be a god. You take the fact he is already an all-star caliber player of quality that needs to only improve his shooting (which isn't as big a deal for a PF like himself that can jump and run out of the gym), he will improve. His nonexistent defense to not get in foil trouble will turn into above average defense that is all he needs to become. Though potentially could be a threat on both ends as he acclimated to pace. If Zion could very possibly come out a polished and game impacting 25-30ppg 12rpg 5apg 2spg 1bpg 57%FG in 33mibutrs or so a night. And he doesn't need to improve or shoot 3s to do that. If he can reliably shoot 35% or better from shooting open threes the 4-5 open looks he can take them with confidence. Anything higher than 33% is a positive shooting deep. He can easily be 40% in time. 6 months, or 2 years.
Either way he'll be a 95 overall with his huge body and strength and athleticism with those long arms and 45" vertical. But he has high bball IQ like a veteran, he's improved rapidly already. His shots only getting better each month... Each day. This guy is the face of the NBA already after 25 games. He's already up with Lebron in terms of pure fans drawn from their likeness. Zion can jump over you, jump through you, or even hopstep floater or fade on you with finesse. His free throw will go from weakness to a strength. 75% at the least. By then he's a 96 overall with 50 badges Hof.
Zion is a great defender. But he's also a great/elite scorer and slasher and creator for himself and others. As a #1 option from day 1 in the NBA (very few NBA stars know what it's like, KG great example), offense running through you half the time or more on the court. You only have so much energy as a human. As well as personal fouls dictating defensive aggression, when you need to score 25 a night you can't be in foul trouble. Zion has quickly learned this and will master the balance beter with time and games played. But he will always need to be on the court for 35 minutes a night thus not be the defensive anchor he could be. Jordan had Pippen to guard the best perimeter guy. Kobe n Shaq had Rick Fox. Lebron and wade even had Battier.
By 2k22, I bet 5 months after it's release we are all on here sick of how unstoppable Zion base roster player truly is. Online verses matches will be half Pelicans ran squads. Much like the recent Ben Simmons PG Philly squad lineup being the GOAT to match Bucks. Zion will go for 40 of 60 points, grab 12-15 boards, dish 7 dimes, snag 4 steals and block 3 shots contesting another 8 to miss. Hell rebound and go full court with his handle, speed, size and strength, go behind the back at half court to attack dribble eurostep cross key to a gather and explosive dunk. When guarded well he will pump fake and then float a ball in an majority of the time. Hell jump over and through your defense as I try to charge draw but instead blocking foul and one opportunity.
I want to come here in 18-36 months and know I was right about this. Zion will be God and goat in 2k earlier than we thought, and it's going to last year's, maybe more. If Zion plays 25 more games at a level even better than his first 25 we are doomed.
Zion can do everything. There's no true weakness. While his 3pt shooting needs to get better, we forget he's a power forward, hell a small ball lineup he will play Center in, and has more fans than most the other NBA AllStars who are 10 year vets.
Zion Williamson - 6'6" PF/C 270lbs freakish wingspan, freak vertical, freak speed+strength combo
97 Overall Rating
40 HOF badges
25 Gold badges
7 Silver badges
5 bronze badges
99 driving dunk
99 standing dunk
95 shot close
95 Shot inside
90 driving layup
75 mid range
75 3pt
76 FT
90 post hook
90+ post moves
80+post fades
85+ ball handle
90 speed with ball
85 pass accuracy
80 pass vision
99 shot IQ
95 offensive consistency
85 def consistency
91 lat quickness
98 offense awareness
85 def awareness
80+ help D iq
80+ reaction time
71 permiter D
88 interior D
75+ steal
75+block
99 hands
90+ offensive rebound
90+defensive rebound
99 hustle
88 speed
90 quickness
96 vertical
95 stamina
99 strength
90+dunk tendency
At his freight train size and insane foot speed, agility quickness and power to compliment the skills and ball handling ability he has to match his hoops IQ and passing, he's a freak. Grabbing a defensive board with him will result in a fastbreak finish by Zion or whoever he dishes to on the attack with numbers.
I'm actually surprised he's not more unstoppable already. I almost find it disrespectful he's an 84 and average animations n physics with him. Other 22 and 7 guys like Jay Brown, Siakam, DeRozan, Griffin, even Julius Randle I am as good with on 2k. I know it was only 22 games but I watched 20 of them and he's a stud... 22 and 6 in what always felt like 2/3 an actual game with him.
We are lucky his PD Card from last year's myteam isn't his stock card yet. Haha.
check out my line up https://2kmtcentral.com/21/lineups/127345/my-2k21-current-gen-lineup let me know about suggestions
guys i really need help with what players to get. anything is appreciated https://2kmtcentral.com/21/lineups/147461/nms-suggestions#comment-2719221
Any suggestions for my lineup I really want the best team possible. Thanks! https://2kmtcentral.com/21/lineups/111509/my-nms-team
one of the first you mean. Don't sleep on the real G.O.A.T MJ