
'74 Sidney Wicks
Rewards / 1965-1996 All-Star Rewards
General information
Added
Mar 3rd, 2021Height
6'8" (203cm)Weight
225lbs (102kg)Age
25From
UCLAPlays
Post Up Low Post Up High Cutter
95 Overall
3470 Total attributesattr.
84 Outside scoring
- 95 Shot close
- 90 Shot mid
- 80 Shot 3pt
- 25 Shot IQ
- 85 Free throw
- 95 Offensive consistency
87 Inside scoring
- 96 Driving layup
- 90 Standing dunk
- 95 Driving dunk
- 90 Draw foul
- 84 Post moves
- 82 Post hook
- 80 Post fade
- 85 Hands
93 Athleticism
- 92 Speed
- 92 Acceleration
- 95 Vertical
- 92 Strength
- 95 Stamina
- 92 Hustle
- 90 Overall durability
68 Playmaking
- 90 Speed with ball
- 86 Ball handle
- 69 Passing accuracy
- 45 Passing vision
- 70 Passing IQ
90 Defending
- 88 Interior defense
- 88 Perimeter defense
- 89 Help defense IQ
- 94 Pick & roll defense IQ
- 90 Lateral quickness
- 85 Pass perception
- 95 Reaction time
- 89 Steal
- 92 Block
- 95 Shot contest
- 85 Defensive consistency
90 Rebounding
- 90 Offensive rebound
- 90 Defensive rebound
Updates | OVR | POS | INS | OUT | PLY | ATH | DEF | REB |
---|---|---|---|---|---|---|---|---|
![]() |
95 | PF SF | 87 | 84 | 68 | 93 | 90 | 90 |
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|
95 | PF SF | 87 | 84 | 66 | 93 | 90 | 90 |
Finishing


Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Backdown Punisher
Increases the chances of a player successfully backing down their opponent
Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Deep Hooks
Boosts the shot percentage when shooting hooks from a deep distance
Dropstepper
Improves a player's ability to effectively use dropsteps in the post
Pick & Roller
Increases shot percentage as the roller in a pick & roll
Pro Touch
Gives an additional boost for having good layup timing
Putback Boss
Increases shot percentage when attempting a putback after an offensive reboundShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Deep Fades
Improves the chance of making a post fadeaway from deep range
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the gamePlaymaking

Downhill
Increases overall speed with the ball in transition
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Dream Shake
Raises the chances that a defender bites when doing fakes in the posts
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Pass Fake Maestro
Increases the effectiveness of pass fakesDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Tireless Defender
Reduces energy lost when exerting efforts on defense
Box
Improves a player's ability to box out opponents
Brick Wall
Increases effectiveness of screens and drains energy from opponents on physical contact
Chase Down Artist
Raises the chances of getting a chase-down block
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Moving Truck
Strengthens a defender's ability to move people around in the post
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Post Move Lockdown
Improves the defender's ability to defend post moves
Rebound Chaser
Improves a player's ability to chase down rebounds
Rim Protector
Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates
Worm
Allows rebounders to swim or spin around box outs more easilyPersonality

Enforcer
Adds more grit and toughness to a player
Expressive
Not one to hide emotion during big momentsDunks
- 95 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 95 Alley-oop
- 59 Putback dunk
- 7 Crash
Layups
- 55 Driving layup
- 44 Spin layup
- 34 Hop step layup
- 43 Euro step layup
- 44 Floater
Jump shooting
- 41 Step through shot
- 56 Shot under basket
- 40 Shot close
- 27 Shot close left
- 51 Shot close middle
- 22 Shot close right
- 42 Shot mid
- 7 Spot up shot mid
- 77 Off screen shot mid
- 0 Shot 3pt
- 0 Spot up shot 3pt
- 36 Off screen shot 3pt
- 42 Contested jumper mid
- 59 Contested jumper 3pt
- 1 Stepback jumper mid
- 6 Stepback jumper 3pt
- 98 Spin jumper
- 2 Transition pull up 3pt
- 4 Drive pull up 3pt
- 4 Drive pull up mid
- 44 Use glass
Drive setup
- 55 Triple threat pump fake
- 0 Triple threat jab step
- 75 Triple threat idle
- 0 Triple threat shoot
- 0 Setup with sizeup
- 8 Setup with hesitation
- 87 No setup dribble
Driving
- 5 Drive
- 5 Spot up drive
- 5 Off screen drive
- 63 Drive right
- 0 Driving crossover
- 0 Driving spin
- 0 Driving step back
- 0 Driving half spin
- 0 Driving double crossover
- 0 Driving behind the back
- 0 Driving dribble hesitation
- 0 Driving in and out
- 75 No driving dribble move
- 25 Attack strong on drive
Freelance
- 79 Shoot
- 79 Touches
- 0 Roll vs. pop
- 0 Transition spot up
- 1 Iso vs. elite defender
- 8 Iso vs. good defender
- 13 Iso vs. average defender
- 25 Iso vs. poor defender
- 3 Play discipline
Post game
- 99 Post up
- 80 Post shimmy shot
- 75 Post face up
- 60 Post back down
- 45 Post aggressive backdown
- 75 Shoot from post
- 50 Post hook left
- 75 Post hook right
- 75 Post fade left
- 50 Post fade right
- 40 Post up and under
- 20 Post hop shot
- 20 Post step back shot
- 80 Post drive
- 50 Post spin
- 90 Post drop step
- 55 Post hop step
Passing
- 42 Dish to open man
- 20 Flashy pass
- 5 Alley oop pass
Defense
- 95 Pass interception
- 31 Take charge
- 90 On-ball steal
- 94 Contest shot
- 97 Block shot
- 5 Foul
- 5 Hard foul
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HOF Clamps, QFS, Showtime, and Interceptor+7'11 wingspan. moves well but doesn't look as long in-game
I hope he is good. This is my 2nd card after Parish. I guess the only small disadvantage is only 80 threes. However, with a floor general and shoes, he might also be able to score. Since I play PF more as slasher, he should suit well in my team. His defensive stats, badges and wingspan should make him an elite defender.
yeh with a shoe he's able to hit and great release. fantastic defender and slasher.
just put range extender on him and he will be better
and HZH and flexible and a 3pt shoe.
This man's wingspan plus his speed? get his jumpshot right and you got a dino that can play the 3.
just got him he moves better than giannas
Any suggestions for my lineup I really want the best team possible. Thanks! https://2kmtcentral.com/21/lineups/111509/my-nms-team
where does it say?
Check 2kdb.net