General information
Theme
MomentsAdded
Feb 12th, 2021Height
6'5" (195cm)Weight
200lbs (90kg)Age
27Team
Chicago BullsFrom
UCLADynamic Duo
93 Coby WhitePlays
P&R Ball Handler 3 PT Handoff Isolation

96 Overall
3250 Total attributesattr. +20
92 Outside scoring +1
- 94 Shot close
- 93 Shot mid
- 94 Shot 3pt
- 85 Shot IQ +10
- 87 Free throw
- 98 Offensive consistency
86 Inside scoring +1
- 96 Driving layup +2
- 85 Standing dunk
- 97 Driving dunk +2
- 94 Draw foul
- 38 Post moves
- 44 Post hook
- 58 Post fade
- 95 Hands
93 Athleticism
- 93 Speed
- 93 Acceleration
- 98 Vertical
- 70 Strength
- 98 Stamina
- 95 Hustle
- 80 Overall durability
82 Playmaking
- 89 Speed with ball
- 86 Ball handle
- 87 Passing accuracy
- 71 Passing vision
- 86 Passing IQ
79 Defending
- 49 Interior defense
- 85 Perimeter defense
- 85 Help defense IQ
- 67 Pick & roll defense IQ
- 89 Lateral quickness
- 84 Pass perception +6
- 70 Reaction time
- 84 Steal
- 70 Block
- 65 Shot contest
- 85 Defensive consistency
50 Rebounding
- 35 Offensive rebound
- 57 Defensive rebound
Updates | OVR | POS | INS | OUT | PLY | ATH | DEF | REB |
---|---|---|---|---|---|---|---|---|
![]() |
96 | SG SF | 86 | 92 | 82 | 93 | 79 | 50 |
![]()
|
96 | SG SF | 86 | 92 | 82 | 93 | 79 | 50 |
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Range Extender
Extends the range from which a player can effectively shoot
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Corner Specialist
Gives a boost to shots taken near the corner
Deadeye
Reduces the impact of a defender who is closing out
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Slippery Off-Ball
Strengthens the player's ability to get the open off the ballPlaymaking

Downhill
Increases overall speed with the ball in transition
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Unpluckable
Reduces the chances of getting stripped by the defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Pass Fake Maestro
Increases the effectiveness of pass fakes
Space Creator
Improves a player's ability to create space from defender
Tight Handles
Improves a player's ability to break down their defenderDefense/Rebounding

Pogo Stick
Improves the ability to attempt multiple blocks in succession
Chase Down Artist
Raises the chances of getting a chase-down block
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Tireless Defender
Reduces energy lost when exerting efforts on defensePersonality

Extremely Confident
Believes in own abilities and values personal success
High Work Ethic
Goes beyond the typical work ethic of an NBA athlete
Expressive
Not one to hide emotion during big moments
Warm Weather Fan
A player who prefers living in a warm climateDunks
- 85 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 50 Alley-oop
- 5 Putback dunk
- 25 Crash
Layups
- 70 Driving layup
- 30 Spin layup
- 30 Hop step layup
- 35 Euro step layup
- 30 Floater
Jump shooting
- 0 Step through shot
- 53 Shot under basket
- 35 Shot close
- 9 Shot close left
- 54 Shot close middle
- 37 Shot close right
- 30 Shot mid
- 50 Spot up shot mid
- 50 Off screen shot mid
- 70 Shot 3pt
- 75 Spot up shot 3pt
- 50 Off screen shot 3pt
- 35 Contested jumper mid
- 45 Contested jumper 3pt
- 30 Stepback jumper mid
- 15 Stepback jumper 3pt
- 25 Spin jumper
- 10 Transition pull up 3pt
- 20 Drive pull up 3pt
- 5 Drive pull up mid
- 5 Use glass
Drive setup
- 5 Triple threat pump fake
- 55 Triple threat jab step
- 35 Triple threat idle
- 30 Triple threat shoot
- 15 Setup with sizeup
- 45 Setup with hesitation
- 20 No setup dribble
Driving
- 70 Drive
- 35 Spot up drive
- 30 Off screen drive
- 75 Drive right
- 25 Driving crossover
- 5 Driving spin
- 45 Driving step back
- 5 Driving half spin
- 5 Driving double crossover
- 5 Driving behind the back
- 5 Driving dribble hesitation
- 0 Driving in and out
- 60 No driving dribble move
- 45 Attack strong on drive
Freelance
- 90 Shoot
- 90 Touches
- 0 Roll vs. pop
- 35 Transition spot up
- 25 Iso vs. elite defender
- 25 Iso vs. good defender
- 35 Iso vs. average defender
- 45 Iso vs. poor defender
- 25 Play discipline
Post game
- 10 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 30 Shoot from post
- 0 Post hook left
- 6 Post hook right
- 11 Post fade left
- 11 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 25 Dish to open man
- 30 Flashy pass
- 20 Alley oop pass
Defense
- 85 Pass interception
- 0 Take charge
- 80 On-ball steal
- 75 Contest shot
- 65 Block shot
- 10 Foul
- 5 Hard foul
Write a review...
Share your opinion of Zach LaVine
Comments Sort by
he's actually a good bit better than the season of giving PD, HOF Unpluckable and Gold Handles 4 Days are HUGE upgrades from not even having them. way more HOFs including Range. release is on quick now so must be even better. curry slide, great sigs. 3rd best SG in the game behind Hondo and Tmac imo.
129 - 116 Win over the Pelicans
46 pts, 7 reb, 4 ast, 1 blk
17/25 fgs, 9/14 3ps, 3/3 fts
Why does lavine always get pd’s that are goated
its nice I wonder how much it cost lmao
like 200k on playstation
u can get players way better then that with that price
not really this card is insane
ik but u can get like 4 decent cards over one really good card
@Nba2kGod11 i bet u in love with this one
yes I loved the old PD just look at my comment lmao
Hello guys!
https://2kmtcentral.com/21/lineups/118449/my-lineup Please give some advice/suggestion about my team. Any help would be useful :)
Any suggestions for my NMS team. I would really appreciate it so I can get a really good team. https://2kmtcentral.com/21/lineups/111509/my-nms-team
Overrated. Put him on a better team and he's averaging 15 max. He might as well stay on the sorry ass bulls for the rest of his career, it's better for him.
who is this bum?? this card should've gone to ryan arcidiacono, dude scored 2000 points and got 300 rebounds last week smh.
agreeee
@dweeb
WHY IS HE 300K NOOOOOOOOOOOO :( want this card so bad
:(
I updated my card wishlist go check it out, badged out Diamond Yi Jianlian will be on there once he's actually on 2kmtc. he's relatively cheap.
yes but i was looking and the best i found was one with only range for 80k
he probably dropped today, it takes a while for people to add badges and put them up lol. I would honestly still pay like 70k for gold range and clamps Yi
i hate a look its like 60k
??? you have* a look??
had
what's 60k, yi at base?
for up to gold gold range, clamps
a yi with gold range and clamps is only 60k what???
no not the yi just the badges
oh lol I thought badges were cheap
most are
defintainly
i'm probably copping if he's under 200k