'76 Billy Cunningham
Rewards / Ascension Rewards
General information
Theme
Ascension RewardsAdded
Mar 27th, 2021Height
6'6" (198cm)Weight
251lbs (113kg)Age
32Team
Philadelphia 76ersFrom
North CarolinaPlays
Post Up Low P&R Roll Man Post Up High
98 Overall
3509 Total attributesattr.
86 Outside scoring
- 95 Shot close
- 90 Shot mid
- 89 Shot 3pt
- 25 Shot IQ
- 85 Free throw
- 98 Offensive consistency
90 Inside scoring
- 95 Driving layup
- 90 Standing dunk
- 98 Driving dunk
- 94 Draw foul
- 92 Post moves
- 84 Post hook
- 84 Post fade
- 91 Hands
92 Athleticism
- 91 Speed
- 92 Acceleration
- 98 Vertical
- 87 Strength
- 98 Stamina
- 95 Hustle
- 90 Overall durability
81 Playmaking
- 89 Speed with ball
- 86 Ball handle
- 80 Passing accuracy
- 74 Passing vision
- 84 Passing IQ
84 Defending
- 88 Interior defense
- 88 Perimeter defense
- 84 Help defense IQ
- 80 Pick & roll defense IQ
- 90 Lateral quickness
- 84 Pass perception
- 86 Reaction time
- 88 Steal
- 85 Block
- 72 Shot contest
- 85 Defensive consistency
91 Rebounding
- 90 Offensive rebound
- 92 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pick & Roller
Increases shot percentage as the roller in a pick & roll
Pro Touch
Gives an additional boost for having good layup timing
Putback Boss
Increases shot percentage when attempting a putback after an offensive rebound
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Backdown Punisher
Increases the chances of a player successfully backing down their opponent
Deep Hooks
Boosts the shot percentage when shooting hooks from a deep distance
Dropstepper
Improves a player's ability to effectively use dropsteps in the post
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Corner Specialist
Gives a boost to shots taken near the corner
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Range Extender
Extends the range from which a player can effectively shootPlaymaking

Downhill
Increases overall speed with the ball in transition
Post Spin Technician
Improves the ability of a post spin or drive to work effectively
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Dream Shake
Raises the chances that a defender bites when doing fakes in the posts
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Pass Fake Maestro
Increases the effectiveness of pass fakesDefense/Rebounding

Chase Down Artist
Raises the chances of getting a chase-down block
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Post Move Lockdown
Improves the defender's ability to defend post moves
Rebound Chaser
Improves a player's ability to chase down rebounds
Box
Improves a player's ability to box out opponents
Brick Wall
Increases effectiveness of screens and drains energy from opponents on physical contact
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Moving Truck
Strengthens a defender's ability to move people around in the post
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Rim Protector
Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Worm
Allows rebounders to swim or spin around box outs more easilyPersonality

Friendly
An outgoing and typically well-liked player
High Work Ethic
Goes beyond the typical work ethic of an NBA athlete
Laid Back
Chill player who is not easily riledDunks
- 90 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 99 Alley-oop
- 75 Putback dunk
- 90 Crash
Layups
- 40 Driving layup
- 55 Spin layup
- 55 Hop step layup
- 55 Euro step layup
- 15 Floater
Jump shooting
- 75 Step through shot
- 46 Shot under basket
- 75 Shot close
- 20 Shot close left
- 56 Shot close middle
- 23 Shot close right
- 95 Shot mid
- 60 Spot up shot mid
- 57 Off screen shot mid
- 0 Shot 3pt
- 5 Spot up shot 3pt
- 64 Off screen shot 3pt
- 50 Contested jumper mid
- 50 Contested jumper 3pt
- 50 Stepback jumper mid
- 6 Stepback jumper 3pt
- 25 Spin jumper
- 0 Transition pull up 3pt
- 12 Drive pull up 3pt
- 0 Drive pull up mid
- 75 Use glass
Drive setup
- 55 Triple threat pump fake
- 0 Triple threat jab step
- 75 Triple threat idle
- 0 Triple threat shoot
- 20 Setup with sizeup
- 20 Setup with hesitation
- 60 No setup dribble
Driving
- 70 Drive
- 70 Spot up drive
- 70 Off screen drive
- 52 Drive right
- 0 Driving crossover
- 0 Driving spin
- 0 Driving step back
- 0 Driving half spin
- 0 Driving double crossover
- 0 Driving behind the back
- 0 Driving dribble hesitation
- 0 Driving in and out
- 75 No driving dribble move
- 70 Attack strong on drive
Freelance
- 95 Shoot
- 87 Touches
- 40 Roll vs. pop
- 0 Transition spot up
- 2 Iso vs. elite defender
- 25 Iso vs. good defender
- 38 Iso vs. average defender
- 75 Iso vs. poor defender
- 1 Play discipline
Post game
- 78 Post up
- 30 Post shimmy shot
- 45 Post face up
- 55 Post back down
- 45 Post aggressive backdown
- 60 Shoot from post
- 35 Post hook left
- 50 Post hook right
- 50 Post fade left
- 30 Post fade right
- 35 Post up and under
- 35 Post hop shot
- 35 Post step back shot
- 45 Post drive
- 40 Post spin
- 20 Post drop step
- 28 Post hop step
Passing
- 73 Dish to open man
- 20 Flashy pass
- 5 Alley oop pass
Defense
- 90 Pass interception
- 50 Take charge
- 75 On-ball steal
- 97 Contest shot
- 90 Block shot
- 15 Foul
- 15 Hard foul
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finally a good ascension reward, he has blake's release and 98 driving dunk lol
Billy G.O.A.T
Golinish
Ontryump
Acretices
Tun.
Hi guys!
I made some changes. What do you think?
Thanks for any advice :)
https://2kmtcentral.com/21/lineups/148189/actual-lineup
Read more
https://2kmtcentral.com/21/lineups/204074/rate-the-squad-i-have-30-k
Please rate I would appreciate it very much
yessir a ascension reward worth getting. His Evo last year went sicko mode
go no you with a pick in roll young flame here simm mode dun dun dun dun dun made this hear with all the ice on in the booth at the gate outside when they pull up they get me loose ye jump out boys as Nike boys hop in a coops this shit way too bud when I pull up give me the loot
Him or Jamison for PF?
For PF, I would rather go with Jamison bc he is larger: 6.8". Size matters on PF/C. Additionally, Jamison has a larger wingspan
Perhaps I’ve been using him since yesterday and one thing is for sure, his defense is way better than Jamison.
I have to test him more but my first impression is that Kermit Washington works better for me on SF. On PF, I have other good players.
Hopefully rashard ends up being good.
Cunningham might still be good but I also just played Domination so far. On HOF, this game mode is anyway awkward. You basically are forced to go to the rim. Otherwise, you miss too many shots and the CPU kills you in transition.
depends. if you want just a spot-up shooter jamison is better but if you need more defense and ability to create use billy
I got Cunningham yesterday on the boards. It's my first ascension rewards player. The Stats seem good. I'll tell you more when I have tested him. The largest downside of this card might be the height. 6,6" is quite small for a PF, so I will rather use him as SF. I have realized that size matters. I have Unseld, and defensively larger players on PF/C work way better in my hands.
yea, he had a PD-->Opal evo last year which needed like 100 blocks and steals which was super hard when he was 6'6. definitely a SF. Unseld is still a beast especially in tto. what level did u get him at? I've done two ascensions so far and no luck.
I got him on Level 36 with my last pick.
nice!
K
I don't recall the exact level. It was 23 or something close. Boards are just luck. I just had 2 picks left and got him with the first. In previous seasons, I sometimes had 15 picks or more on the final board and never got the rewards player.
lol I hardly do any XP so I'm still level 15. boards really are just luck there's no true method.
still doesnt make my team tho
yeah I haven't actually gotten any of the ascension rewards anyway. we're definitely gonna get better cards than this
Yeah ive only got dantly whos a bum
dantley is worse than ruby thad, kpj, and felipe... lol
hes worse than amy affalo who is trash lol
probably at least affalo has HOF Clamps and stuff and gold range
He helped me a lot in limited, though
who, affalo or dantley? affalo's a great budget card for his time
Afflalo. When he was released, he was imo the best Amy SG.
quite possibly, HOF Clamps it's just his release was on the slower end.
I like his release. I often have more problems with the timing when a release is super fast. I like more CP or Zion telease
base 36 is slow but easy to green for sure