Chris Paul
Premium / Radioactive
General information
Theme
RadioactiveAdded
Mar 27th, 2021Height
6'0" (182cm)Weight
175lbs (79kg)Age
37Team
Los Angeles ClippersFrom
Wake ForestNickname
CPDynamic Duo
97 Devin BookerPlays
P&R Point 3 PT Guard Post Up Handoff

98 Overall
3351 Total attributesattr. +35
91 Outside scoring +1
- 94 Shot close
- 95 Shot mid
- 95 Shot 3pt +3
- 25 Shot IQ
- 89 Free throw
- 98 Offensive consistency
85 Inside scoring +2
- 97 Driving layup +2
- 25 Standing dunk
- 80 Driving dunk +15
- 85 Draw foul
- 75 Post moves
- 39 Post hook
- 54 Post fade
- 89 Hands
97 Athleticism
- 98 Speed
- 98 Acceleration
- 82 Vertical +8
- 80 Strength
- 97 Stamina
- 94 Hustle
- 74 Overall durability
97 Playmaking +1
- 98 Speed with ball
- 96 Ball handle +2
- 98 Passing accuracy +1
- 98 Passing vision +1
- 97 Passing IQ +2
94 Defending
- 78 Interior defense
- 98 Perimeter defense
- 95 Help defense IQ
- 92 Pick & roll defense IQ
- 98 Lateral quickness
- 98 Pass perception +1
- 78 Reaction time
- 98 Steal
- 38 Block
- 89 Shot contest
- 98 Defensive consistency
61 Rebounding
- 54 Offensive rebound
- 64 Defensive rebound
Updates | OVR | POS | INS | OUT | PLY | ATH | DEF | REB |
---|---|---|---|---|---|---|---|---|
![]() |
98 | PG SG | 85 | 91 | 97 | 97 | 94 | 61 |
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98 | PG SG | 85 | 91 | 97 | 97 | 94 | 61 |
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runners
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreakShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Range Extender
Extends the range from which a player can effectively shoot
Steady Shooter
Reduces the penalties for contested shots and bonuses for open shots
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Slippery Off-Ball
Strengthens the player's ability to get the open off the ballPlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Needle Threader
Increases the likelihood that tough passes can get by the defense
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Pass Fake Maestro
Increases the effectiveness of pass fakesDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Tireless Defender
Reduces energy lost when exerting efforts on defense
Defensive Leader
Boosts the defensive abilities of teammates when in the game
Intimidator
Intimidates offensive players causing them to miss shots more often
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Trapper
Makes life difficult for the offensive players when trappedPersonality

Alpha Dog
Enhances the ability to rally teammates
Friendly
An outgoing and typically well-liked player
Legendary Work Ethic
A gym rat who is the hardest worker at all times
Unpredictable
Can have erratic behavior
Media Ringmaster
A player who prefers living in large metropolitan centersDunks
- 0 Standing dunk
- 85 Driving dunk
- 80 Flashy dunk
- 25 Alley-oop
- 5 Putback dunk
- 40 Crash
Layups
- 80 Driving layup
- 70 Spin layup
- 70 Hop step layup
- 60 Euro step layup
- 65 Floater
Jump shooting
- 0 Step through shot
- 16 Shot under basket
- 55 Shot close
- 3 Shot close left
- 26 Shot close middle
- 71 Shot close right
- 15 Shot mid
- 60 Spot up shot mid
- 60 Off screen shot mid
- 75 Shot 3pt
- 99 Spot up shot 3pt
- 55 Off screen shot 3pt
- 70 Contested jumper mid
- 45 Contested jumper 3pt
- 65 Stepback jumper mid
- 15 Stepback jumper 3pt
- 40 Spin jumper
- 15 Transition pull up 3pt
- 25 Drive pull up 3pt
- 30 Drive pull up mid
- 40 Use glass
Drive setup
- 5 Triple threat pump fake
- 5 Triple threat jab step
- 55 Triple threat idle
- 35 Triple threat shoot
- 25 Setup with sizeup
- 25 Setup with hesitation
- 25 No setup dribble
Driving
- 50 Drive
- 55 Spot up drive
- 40 Off screen drive
- 75 Drive right
- 70 Driving crossover
- 50 Driving spin
- 65 Driving step back
- 60 Driving half spin
- 30 Driving double crossover
- 35 Driving behind the back
- 45 Driving dribble hesitation
- 35 Driving in and out
- 90 No driving dribble move
- 40 Attack strong on drive
Freelance
- 75 Shoot
- 95 Touches
- 0 Roll vs. pop
- 35 Transition spot up
- 80 Iso vs. elite defender
- 80 Iso vs. good defender
- 90 Iso vs. average defender
- 99 Iso vs. poor defender
- 35 Play discipline
Post game
- 10 Post up
- 0 Post shimmy shot
- 30 Post face up
- 10 Post back down
- 0 Post aggressive backdown
- 30 Shoot from post
- 0 Post hook left
- 3 Post hook right
- 32 Post fade left
- 43 Post fade right
- 15 Post up and under
- 20 Post hop shot
- 55 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 95 Dish to open man
- 70 Flashy pass
- 99 Alley oop pass
Defense
- 98 Pass interception
- 10 Take charge
- 98 On-ball steal
- 85 Contest shot
- 75 Block shot
- 15 Foul
- 10 Hard foul
EXTREMELY UNDERRATED
2, written by SuperKraft11
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1
he's 6'0 but not actually terrible although he's definitely a troll opal in these packs. and his release is on very quick for some reason
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Okay, why do they give him HOF LOB CITY FINISHER?????????
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-1
good badges ig, but kina undersied and stats are worse than some pink diamonds
1
I wonder if its cash because imo its cash on normal
yeah I used his amy and it was a budget beast, no one's really talking about this card
because hes 6'0
ik, and we're only gonna get more tall PGs possibly even a PG Bron since the last one came out 2 months ago and also it's glitched reality lol
maybe pg simmions
yea his last card was also inferno 2 months ago