General information
Theme
MomentsAdded
Apr 18th, 2021Height
6'8" (203cm)Weight
208lbs (94kg)Age
24Team
Boston CelticsFrom
DukePlays
P&R Wing Post Up High Post Up Low Cutter
97 Overall
3531 Total attributesattr.
93 Outside scoring
- 93 Shot close
- 94 Shot mid
- 94 Shot 3pt
- 80 Shot IQ
- 90 Free throw
- 98 Offensive consistency
88 Inside scoring
- 90 Driving layup
- 60 Standing dunk
- 95 Driving dunk
- 88 Draw foul
- 88 Post moves
- 84 Post hook
- 88 Post fade
- 98 Hands
89 Athleticism
- 92 Speed
- 92 Acceleration
- 94 Vertical
- 82 Strength
- 96 Stamina
- 98 Hustle
- 80 Overall durability
82 Playmaking
- 90 Speed with ball
- 86 Ball handle
- 88 Passing accuracy
- 69 Passing vision
- 92 Passing IQ
85 Defending
- 88 Interior defense
- 93 Perimeter defense
- 92 Help defense IQ
- 79 Pick & roll defense IQ
- 94 Lateral quickness
- 89 Pass perception
- 70 Reaction time
- 92 Steal
- 82 Block
- 70 Shot contest
- 95 Defensive consistency
83 Rebounding
- 82 Offensive rebound
- 84 Defensive rebound
Finishing


Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Acrobat
Boosts the ability to hit high degree of difficulty layups
Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pro Touch
Gives an additional boost for having good layup timing
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rimShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Range Extender
Extends the range from which a player can effectively shoot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Corner Specialist
Gives a boost to shots taken near the corner
Deep Fades
Improves the chance of making a post fadeaway from deep rangePlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Downhill
Increases overall speed with the ball in transition
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Stop & Go
Improves a player's ability to start and stop with the ballDefense/Rebounding

Chase Down Artist
Raises the chances of getting a chase-down block
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Defensive Leader
Boosts the defensive abilities of teammates when in the gamePersonality

Alpha Dog
Enhances the ability to rally teammatesDunks
- 65 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 50 Alley-oop
- 5 Putback dunk
- 25 Crash
Layups
- 80 Driving layup
- 0 Spin layup
- 0 Hop step layup
- 0 Euro step layup
- 10 Floater
Jump shooting
- 0 Step through shot
- 58 Shot under basket
- 31 Shot close
- 19 Shot close left
- 44 Shot close middle
- 37 Shot close right
- 32 Shot mid
- 60 Spot up shot mid
- 55 Off screen shot mid
- 74 Shot 3pt
- 75 Spot up shot 3pt
- 40 Off screen shot 3pt
- 75 Contested jumper mid
- 20 Contested jumper 3pt
- 65 Stepback jumper mid
- 0 Stepback jumper 3pt
- 40 Spin jumper
- 0 Transition pull up 3pt
- 0 Drive pull up 3pt
- 50 Drive pull up mid
- 15 Use glass
Drive setup
- 5 Triple threat pump fake
- 5 Triple threat jab step
- 50 Triple threat idle
- 0 Triple threat shoot
- 0 Setup with sizeup
- 5 Setup with hesitation
- 0 No setup dribble
Driving
- 75 Drive
- 60 Spot up drive
- 45 Off screen drive
- 75 Drive right
- 20 Driving crossover
- 0 Driving spin
- 45 Driving step back
- 0 Driving half spin
- 0 Driving double crossover
- 0 Driving behind the back
- 30 Driving dribble hesitation
- 0 Driving in and out
- 75 No driving dribble move
- 40 Attack strong on drive
Freelance
- 85 Shoot
- 75 Touches
- 0 Roll vs. pop
- 65 Transition spot up
- 20 Iso vs. elite defender
- 20 Iso vs. good defender
- 30 Iso vs. average defender
- 40 Iso vs. poor defender
- 45 Play discipline
Post game
- 10 Post up
- 5 Post shimmy shot
- 5 Post face up
- 30 Post back down
- 15 Post aggressive backdown
- 75 Shoot from post
- 5 Post hook left
- 11 Post hook right
- 42 Post fade left
- 35 Post fade right
- 25 Post up and under
- 10 Post hop shot
- 15 Post step back shot
- 20 Post drive
- 10 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 20 Dish to open man
- 15 Flashy pass
- 5 Alley oop pass
Defense
- 95 Pass interception
- 10 Take charge
- 95 On-ball steal
- 95 Contest shot
- 95 Block shot
- 10 Foul
- 5 Hard foul
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1, written by vStrapaholic
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145 - 136 Win over the Timberwolves
53 pts, 10 reb, 4 ast, 1 blk
16/25 fgs, 6/10 3ps, 15/16 fts
https://2kmtcentral.com/21/lineups/182700/daaammn-theyre-the-hoopers
Check my lineup so you can rate it 0-10
ANY opinions will be taken into consideration!!
not a bad card but kinda overrated by HTB, he's definitely not better than Zion at SF. glad they changed the release though
He is he’s a top 5 sf in the game
I agree with that but not the best
i pulled dm melo yesterday, so i sell him a pick up another dm sf like zion?
yea melo is definitely not worth his price on current gen especially, zion is better I would even consider opal PG
i’ll check zions price rn then sell melo if i’m gonna be able to afford zion
hero zion still like 400k+ which is crazy, too overpriced imo PG is better value
pg is a shitty poop full of piss brick can
nah he's good I might get the invincible he's just over 250k which is too expensive
aight. thanks for the help
np PG is like 150k
is the pantheon zion worth it? he’s ending at like 180k
oh really, maybe. depends on your playstyle ofc, I think he's good as your smallest player in tto
i just sold melo and have about 280k mt. looking at either GO PG, or GO Luka. or both if i can afford them
just depends what position you need to upgrade more they're both good I'd say PG for the price
I need either a point guard or a small forward. i have OOP webber, so if i go luka he'll go to small forward. if i go PG he'll stay at point
idk if the sigs for cwebb are an issue to u at point guard get luka and use him at SF
that’s fair. i think i’ll go with whoever is cheaper rn. thanks for the help.
Any suggestions for my lineup I really want the best team possible. Thanks! https://2kmtcentral.com/21/lineups/111509/my-nms-team
why do they give this guy a moments card for 53 points when chris boucher dropped 38 points and 19 rebounds with is harder than this
Lucky shots.