General information
Theme
MomentsAdded
Apr 18th, 2021Height
6'5" (195cm)Weight
200lbs (90kg)Age
27Team
Chicago BullsFrom
UCLAPlays
P&R Ball Handler 3 PT Handoff Isolation
97 Overall
3262 Total attributesattr.
90 Outside scoring
- 97 Shot close
- 94 Shot mid
- 95 Shot 3pt
- 25 Shot IQ
- 87 Free throw
- 98 Offensive consistency
87 Inside scoring
- 96 Driving layup
- 85 Standing dunk
- 98 Driving dunk
- 96 Draw foul
- 38 Post moves
- 44 Post hook
- 58 Post fade
- 95 Hands
96 Athleticism
- 96 Speed
- 96 Acceleration
- 98 Vertical
- 70 Strength
- 98 Stamina
- 95 Hustle
- 80 Overall durability
82 Playmaking
- 92 Speed with ball
- 86 Ball handle
- 87 Passing accuracy
- 71 Passing vision
- 86 Passing IQ
84 Defending
- 79 Interior defense
- 92 Perimeter defense
- 90 Help defense IQ
- 67 Pick & roll defense IQ
- 93 Lateral quickness
- 92 Pass perception
- 70 Reaction time
- 84 Steal
- 70 Block
- 65 Shot contest
- 85 Defensive consistency
50 Rebounding
- 35 Offensive rebound
- 57 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Range Extender
Extends the range from which a player can effectively shoot
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Corner Specialist
Gives a boost to shots taken near the corner
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Slippery Off-Ball
Strengthens the player's ability to get the open off the ballPlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Downhill
Increases overall speed with the ball in transition
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Space Creator
Improves a player's ability to create space from defenderDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Trapper
Makes life difficult for the offensive players when trapped
Chase Down Artist
Raises the chances of getting a chase-down block
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Tireless Defender
Reduces energy lost when exerting efforts on defensePersonality

Extremely Confident
Believes in own abilities and values personal success
High Work Ethic
Goes beyond the typical work ethic of an NBA athlete
Expressive
Not one to hide emotion during big moments
Warm Weather Fan
A player who prefers living in a warm climateDunks
- 85 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 50 Alley-oop
- 5 Putback dunk
- 25 Crash
Layups
- 70 Driving layup
- 30 Spin layup
- 30 Hop step layup
- 35 Euro step layup
- 30 Floater
Jump shooting
- 0 Step through shot
- 53 Shot under basket
- 35 Shot close
- 9 Shot close left
- 54 Shot close middle
- 37 Shot close right
- 30 Shot mid
- 50 Spot up shot mid
- 50 Off screen shot mid
- 70 Shot 3pt
- 75 Spot up shot 3pt
- 50 Off screen shot 3pt
- 35 Contested jumper mid
- 45 Contested jumper 3pt
- 30 Stepback jumper mid
- 15 Stepback jumper 3pt
- 25 Spin jumper
- 10 Transition pull up 3pt
- 20 Drive pull up 3pt
- 5 Drive pull up mid
- 5 Use glass
Drive setup
- 5 Triple threat pump fake
- 55 Triple threat jab step
- 35 Triple threat idle
- 30 Triple threat shoot
- 15 Setup with sizeup
- 45 Setup with hesitation
- 20 No setup dribble
Driving
- 70 Drive
- 35 Spot up drive
- 30 Off screen drive
- 75 Drive right
- 25 Driving crossover
- 5 Driving spin
- 45 Driving step back
- 5 Driving half spin
- 5 Driving double crossover
- 5 Driving behind the back
- 5 Driving dribble hesitation
- 0 Driving in and out
- 60 No driving dribble move
- 45 Attack strong on drive
Freelance
- 90 Shoot
- 90 Touches
- 0 Roll vs. pop
- 35 Transition spot up
- 25 Iso vs. elite defender
- 25 Iso vs. good defender
- 35 Iso vs. average defender
- 45 Iso vs. poor defender
- 25 Play discipline
Post game
- 10 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 30 Shoot from post
- 0 Post hook left
- 6 Post hook right
- 11 Post fade left
- 11 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 25 Dish to open man
- 30 Flashy pass
- 20 Alley oop pass
Defense
- 85 Pass interception
- 0 Take charge
- 80 On-ball steal
- 75 Contest shot
- 65 Block shot
- 10 Foul
- 5 Hard foul
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2
large upgrade defensively from the PD with HOF Clamps and Heart Crusher but apart from that just tactically downgrade. this opal's gonna be overpriced cuz he's a moments card sadly. hopefully the dark matter can play PG that would be fire
1
120 - 108 Loss to the Hawks
50 pts, 8 reb, 5 ast
18/31 fgs, 7/12 3ps, 7/8 fts
0
https://2kmtcentral.com/21/lineups/182700/daaammn-theyre-the-hoopers
Check my lineup so you can rate it 0-10
ANY opinions will be taken into consideration!!
0
Any suggestions for my lineup I really want the best team possible. Thanks! https://2kmtcentral.com/21/lineups/111509/my-nms-team
-1
Well he dm did play pg and he sucks
ya the DM is actually not bad, lavine base gets less loadups than trey burke