Plays
P&R Wing
Isolation
Guard Post Up
3 PT
94
Shot close
95
Shot mid
92
Shot 3pt
25
Shot IQ
89
Free throw
95
Offensive consistency
90
Driving layup
85
Standing dunk
95
Driving dunk
88
Draw foul
82
Post moves
75
Post hook
84
Post fade
95
Hands
94
Speed
94
Acceleration
92
Vertical
89
Strength
98
Stamina
94
Hustle
78
Overall durability
91
Speed with ball
91
Ball handle
88
Passing accuracy
75
Passing vision
79
Passing IQ
90
Interior defense
97
Perimeter defense
94
Help defense IQ
74
Pick & roll defense IQ
92
Lateral quickness
96
Pass perception
76
Reaction time
92
Steal
84
Block
76
Shot contest
96
Defensive consistency
84
Offensive rebound
86
Defensive rebound
Finishing
Boosts the ability to hit high degree of difficulty layups
Provides more explosive first steps out of tripple threat and size-ups
Improves the ability to convert contact layups and dunks in traffi
Boosts the shot percentage for layups when moving across the paint
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Heightens the effectiveness of layups over taller defenders
Increases shot percentage as the roller in a pick & roll
Gives an additional boost for having good layup timing
Reduces the fatigue effects from continually finishing at the rim with contact
Improves a player's ability to avoid contact when attacking the rim
Boosts player's Takeover meter when completing a dunk on a fastbreak
Shooting
Boosts the chance of hitting a jump shot immediately after a catch
Increases the ability to knock down shots in clutch moments
Gives a boost to shots taken near the corner
Improves the ability to shoot difficult shots off the dribble
Reduces the penalty suffered from mis-timed jump shot releases
Increases the bonus given for consecutive excellent releases
Improves player's shooting ability after making first shot until a miss occurs
Extends the range from which a player can effectively shoot
Strengthens the player's ability to get the open off the ball
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Reduces the impact of a defender who is closing out
Boosts the shot percentage for attempts taken in a player's favorite spots
Elevates the shot percentage for an attempt taken off a pick and fade situation
Decreases the penalty that comes from shooting after pump fakes
Playmaking
Increases the chances of successfully completing a pass from mid-air
Increases overall speed with the ball in transition
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to create space from defender
Improves a player's ability to start and stop with the ball
Improves a player's ability to break down their defender
Reduces the chances of getting stripped by the defender
Boosts the shot percentage for open teammates on jump shots after catching a pass
Teammates receive an offensive attribute bonus when player is in the game
Reduces the amount of energy lost when performing dribble moves
Defense/Rebounding
Boosts the ability to stay in front of the ball handler on the perimeter
Decreases opponents' Takeover meters when achieving a highlight play on defense
Increases chances at getting steals in passing lanes
Receives an earlier cue on the Read and React system while playing defense
Improves a player's ability to bump and harass the offense off the ball
Improves the ability to attempt multiple blocks in succession
Reduces energy lost when exerting efforts on defense
Makes life difficult for the offensive players when trapped
Improves a player's ability to box out opponents
Increases effectiveness of screens and drains energy from opponents on physical contact
Intimidates offensive players causing them to miss shots more often
Strengthens a defender's ability to move people around in the post
Improves a player's ability to navigate through screens effectively on defense
Improves a player's ability to steal the ball from a ball handler
Improves a player's ability to chase down rebounds
Boosts the defensive abilities of teammates when in the game
Personality
75
Standing dunk
95
Driving dunk
95
Flashy dunk
75
Alley-oop
25
Putback dunk
35
Crash
50
Driving layup
55
Spin layup
75
Hop step layup
70
Euro step layup
55
Floater
76
Step through shot
51
Shot under basket
85
Shot close
23
Shot close left
60
Shot close middle
17
Shot close right
90
Shot mid
64
Spot up shot mid
58
Off screen shot mid
30
Shot 3pt
45
Spot up shot 3pt
60
Off screen shot 3pt
75
Contested jumper mid
30
Contested jumper 3pt
55
Stepback jumper mid
8
Stepback jumper 3pt
15
Spin jumper
2
Transition pull up 3pt
4
Drive pull up 3pt
6
Drive pull up mid
30
Use glass
15
Triple threat pump fake
15
Triple threat jab step
40
Triple threat idle
30
Triple threat shoot
50
Setup with sizeup
30
Setup with hesitation
20
No setup dribble
85
Drive
85
Spot up drive
85
Off screen drive
53
Drive right
40
Driving crossover
40
Driving spin
50
Driving step back
15
Driving half spin
0
Driving double crossover
25
Driving behind the back
35
Driving dribble hesitation
20
Driving in and out
99
No driving dribble move
70
Attack strong on drive
65
Shoot
80
Touches
0
Roll vs. pop
0
Transition spot up
3
Iso vs. elite defender
33
Iso vs. good defender
50
Iso vs. average defender
99
Iso vs. poor defender
4
Play discipline
23
Post up
40
Post shimmy shot
35
Post face up
15
Post back down
5
Post aggressive backdown
18
Shoot from post
15
Post hook left
5
Post hook right
50
Post fade left
25
Post fade right
23
Post up and under
30
Post hop shot
30
Post step back shot
25
Post drive
25
Post spin
15
Post drop step
23
Post hop step
68
Dish to open man
30
Flashy pass
10
Alley oop pass
95
Pass interception
5
Take charge
90
On-ball steal
92
Contest shot
88
Block shot
10
Foul
10
Hard foul
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Thanks for the advice. I have badged Showtime. He is amazing for a free card
yeah and he can play SG