General information
Theme
MomentsAdded
May 6th, 2021Height
6'11" (210cm)Weight
240lbs (108kg)Age
26Team
Indiana PacersFrom
GonzagaPlays
3 PT P&R Roll Man Post Up Low
98 Overall
3538 Total attributesattr.
91 Outside scoring
- 97 Shot close
- 96 Shot mid
- 96 Shot 3pt
- 25 Shot IQ
- 82 Free throw
- 98 Offensive consistency
96 Inside scoring
- 85 Driving layup
- 90 Standing dunk
- 90 Driving dunk
- 90 Draw foul
- 97 Post moves
- 98 Post hook
- 98 Post fade
- 95 Hands
93 Athleticism
- 92 Speed
- 92 Acceleration
- 85 Vertical
- 95 Strength
- 95 Stamina
- 98 Hustle
- 85 Overall durability
89 Playmaking
- 92 Speed with ball
- 86 Ball handle
- 88 Passing accuracy
- 92 Passing vision
- 92 Passing IQ
83 Defending
- 89 Interior defense
- 85 Perimeter defense
- 85 Help defense IQ
- 52 Pick & roll defense IQ
- 88 Lateral quickness
- 88 Pass perception
- 68 Reaction time
- 87 Steal
- 95 Block
- 69 Shot contest
- 85 Defensive consistency
98 Rebounding
- 97 Offensive rebound
- 98 Defensive rebound
Finishing


Backdown Punisher
Increases the chances of a player successfully backing down their opponent
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Deep Hooks
Boosts the shot percentage when shooting hooks from a deep distance
Dropstepper
Improves a player's ability to effectively use dropsteps in the post
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pick & Roller
Increases shot percentage as the roller in a pick & roll
Pro Touch
Gives an additional boost for having good layup timing
Putback Boss
Increases shot percentage when attempting a putback after an offensive rebound
Showtime
Boosts team's Takeover meters after completing a highlight playShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Corner Specialist
Gives a boost to shots taken near the corner
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Range Extender
Extends the range from which a player can effectively shoot
Steady Shooter
Reduces the penalties for contested shots and bonuses for open shots
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Deep Fades
Improves the chance of making a post fadeaway from deep range
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spotsPlaymaking

Bail Out
Increases the chances of successfully completing a pass from mid-air
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Post Spin Technician
Improves the ability of a post spin or drive to work effectively
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Unpluckable
Reduces the chances of getting stripped by the defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dream Shake
Raises the chances that a defender bites when doing fakes in the posts
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Tight Handles
Improves a player's ability to break down their defenderDefense/Rebounding

Box
Improves a player's ability to box out opponents
Brick Wall
Increases effectiveness of screens and drains energy from opponents on physical contact
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Moving Truck
Strengthens a defender's ability to move people around in the post
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Post Move Lockdown
Improves the defender's ability to defend post moves
Rebound Chaser
Improves a player's ability to chase down rebounds
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Rim Protector
Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Worm
Allows rebounders to swim or spin around box outs more easilyPersonality
Dunks
- 85 Standing dunk
- 95 Driving dunk
- 95 Flashy dunk
- 50 Alley-oop
- 30 Putback dunk
- 25 Crash
Layups
- 60 Driving layup
- 0 Spin layup
- 0 Hop step layup
- 0 Euro step layup
- 5 Floater
Jump shooting
- 66 Step through shot
- 57 Shot under basket
- 40 Shot close
- 21 Shot close left
- 12 Shot close middle
- 67 Shot close right
- 20 Shot mid
- 55 Spot up shot mid
- 15 Off screen shot mid
- 10 Shot 3pt
- 70 Spot up shot 3pt
- 10 Off screen shot 3pt
- 30 Contested jumper mid
- 30 Contested jumper 3pt
- 0 Stepback jumper mid
- 0 Stepback jumper 3pt
- 0 Spin jumper
- 0 Transition pull up 3pt
- 0 Drive pull up 3pt
- 0 Drive pull up mid
- 35 Use glass
Drive setup
- 95 Triple threat pump fake
- 5 Triple threat jab step
- 50 Triple threat idle
- 25 Triple threat shoot
- 0 Setup with sizeup
- 0 Setup with hesitation
- 0 No setup dribble
Driving
- 15 Drive
- 20 Spot up drive
- 60 Off screen drive
- 0 Drive right
- 0 Driving crossover
- 0 Driving spin
- 0 Driving step back
- 0 Driving half spin
- 0 Driving double crossover
- 0 Driving behind the back
- 0 Driving dribble hesitation
- 0 Driving in and out
- 99 No driving dribble move
- 45 Attack strong on drive
Freelance
- 65 Shoot
- 70 Touches
- 20 Roll vs. pop
- 0 Transition spot up
- 0 Iso vs. elite defender
- 0 Iso vs. good defender
- 0 Iso vs. average defender
- 0 Iso vs. poor defender
- 99 Play discipline
Post game
- 40 Post up
- 10 Post shimmy shot
- 35 Post face up
- 30 Post back down
- 10 Post aggressive backdown
- 75 Shoot from post
- 46 Post hook left
- 42 Post hook right
- 11 Post fade left
- 18 Post fade right
- 40 Post up and under
- 25 Post hop shot
- 0 Post step back shot
- 35 Post drive
- 20 Post spin
- 20 Post drop step
- 25 Post hop step
Passing
- 20 Dish to open man
- 15 Flashy pass
- 0 Alley oop pass
Defense
- 95 Pass interception
- 10 Take charge
- 75 On-ball steal
- 95 Contest shot
- 95 Block shot
- 10 Foul
- 10 Hard foul
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This card is SO CHEAP, YOU SHOULD COP THIS MAN! HE GOT HOF RANGE, QFS, CLAMPS, INTIMIDATOR, HZH, FLEXIBLE, and DEADEYE! WITH SOME OTHER BADGES!
only has gold clamps and showtime and still has trash animations... that release is slow even on very quick. still a pretty good option for his price but he might not even better than Eddy Curry for 10k
Shifty dribble style? QFS?
most people are on current so dribble style is irrelevant there, everyone has HOF QFS
DADDY SABONIS IS CHEESE! Idk why hes only 40k. for the time period im gonna pick him up since My bol bol sold! Better than bol bol in my opinion
I said it once and I’ll say it again: If he teamed up with Murray on the Spurs, they would be borderline unstoppable
How much moments is this dude gonna have
Dosen't matter cuz the card sucks. Only 68 reaction time=unuseable
https://2kmtcentral.com/21/lineups/208670/my-no-auction-house-team, Rate my team were i dont use a auction house, 1-10
why did he get this chris boucher did the same thing where is his galaxy opal
again relax with the all caps, he still has a slow release idc everyone's stats and badges are close to perfect now
Not really that yet, he’s worth it though.
no, I would take Eddy over him for my playstyle no cap. maybe even matt bonner! majority of cards have those badges besides he doesn't have HOF Clamps
Still pretty gold tho. Eddy more inconsistencies
Eddy's Base 38 is wayyy better. Eddy doesn't have steady so he'll get less full bars. also has HOF Clamps and Showtime
Not true lmao
what part is not true, no debate who's release is better
Eddy’s is better, but he gets so many full bars, steady doesn’t do full bars, it only affects outside the green window, not inside.
it does lmao it makes u hit less whites too
Steady isn’t the inside actually. Steady is only outside. Flexible is inside.
Steady doesn't affect green window, it's proven. flexible reduces it by like 0.5% and helps u hit a lot more whites, idc if ur splash it's still a good badge
I said that this whole time for steady -_-. Yes, I said that this whole time.
ok steady still reduces whites and gives you fulls
Fulls, those aren’t actually proven.
nah people have experienced it time and time again